{"id":253,"date":"2020-02-15T01:10:49","date_gmt":"2020-02-15T00:10:49","guid":{"rendered":"http:\/\/galactic-overbears.eu\/?p=253"},"modified":"2020-02-15T01:10:49","modified_gmt":"2020-02-15T00:10:49","slug":"wind-catcher-global-game-jam-2020","status":"publish","type":"post","link":"https:\/\/galactic-overbears.eu\/index.php\/2020\/02\/15\/wind-catcher-global-game-jam-2020\/","title":{"rendered":"Wind Catcher, Global Game Jam 2020"},"content":{"rendered":"\n<p>I joined the global game jam again this year, at Epitech in Bordeaux. The theme this year was Repair. So I joined a team, we were 4, Fran\u00e7ois Giraud, Elian Cr\u00e9mel, Pablo Legoff and me, and we decided to create a game where a Robot would repair and use a Balloon.<\/p>\n\n\n\n<p>The game has two game-play, one on foot, where you gather material to repair your balloon, and the other where you fly with your balloon as long as it isn&#8217;t damaged. You can test the last version on&nbsp;<a href=\"https:\/\/leie-sistal.itch.io\/wind-catcher\" target=\"_blank\" rel=\"noreferrer noopener\">Itch.io<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_10-1024x576.png\" alt=\"\" class=\"wp-image-254\" srcset=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_10-1024x576.png 1024w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_10-300x169.png 300w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_10-768x432.png 768w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_10.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_01-1024x576.png\" alt=\"\" class=\"wp-image-255\" srcset=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_01-1024x576.png 1024w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_01-300x169.png 300w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_01-768x432.png 768w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_01.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_05-1024x576.png\" alt=\"\" class=\"wp-image-256\" srcset=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_05-1024x576.png 1024w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_05-300x169.png 300w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_05-768x432.png 768w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_05.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul class=\"wp-block-gallery columns-1 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_02-1024x576.png\" alt=\"\" data-id=\"258\" data-link=\"https:\/\/galactic-overbears.eu\/?attachment_id=258\" class=\"wp-image-258\" srcset=\"https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_02-1024x576.png 1024w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_02-300x169.png 300w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_02-768x432.png 768w, https:\/\/galactic-overbears.eu\/wp-content\/uploads\/2020\/02\/image_02.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/li><\/ul>\n\n\n\n<p>It is still being worked on as we have a few more ideas to put in. We have a&nbsp;<a href=\"https:\/\/trello.com\/b\/NPwcBA43\/wind-catcher\" target=\"_blank\" rel=\"noreferrer noopener\">Trello<\/a>&nbsp;to use as a Roadmap.<\/p>\n\n\n\n<p style=\"text-align:left\">We used Unity 2019.3, Maya, Photoshop and Houdini to make the different assets in-game.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignright is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media-exp1.licdn.com\/dms\/image\/C4D12AQEgHY00L09XPA\/article-inline_image-shrink_1500_2232\/0?e=1586995200&amp;v=beta&amp;t=z6EuyomRLggbGxhAvv8NY1zmGy_1d4oAMHcMyRxT8nE\" alt=\"Aucun texte alternatif pour cette image\" width=\"365\" height=\"172\"\/><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignright is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media-exp1.licdn.com\/dms\/image\/C4D12AQEN2ibvK3tr6w\/article-inline_image-shrink_1500_2232\/0?e=1586995200&amp;v=beta&amp;t=_C9rpaoySZ-Sb8f9KdWyHZDBCQ5NI3rBRL7zT1nWvq4\" alt=\"Aucun texte alternatif pour cette image\" width=\"357\" height=\"194\"\/><\/figure><\/div>\n\n\n\n<p>To create this map, Francois used Houdini, helping with not only the topography but also the placement of assets like trees or houses and also the texture. Using a shader, I made, that sorts the ground colors\/textures with a mask created in Houdini.<\/p>\n\n\n\n<p>I created several shaders with Amplify Shader :<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/media-exp1.licdn.com\/dms\/image\/C4D12AQHXuy4PNcSPYA\/article-inline_image-shrink_1500_2232\/0?e=1586995200&amp;v=beta&amp;t=3quNO12cR-YJuNniYJcK36qGdNHtjBbASA1pcp25t0E\" alt=\"Aucun texte alternatif pour cette image\"\/><\/figure>\n\n\n\n<p>Base Shader for every prop using a texture of 5 by 5 px and noise on top.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/media-exp1.licdn.com\/dms\/image\/C4D12AQEvEmiZHLR5Dw\/article-inline_image-shrink_1500_2232\/0?e=1586995200&amp;v=beta&amp;t=BY5XKPI0gMkZ0pd9yutz9q8qZnY_6qnif-LvwkCZkvo\" alt=\"Aucun texte alternatif pour cette image\"\/><\/figure>\n\n\n\n<p>The Water Shader<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/media-exp1.licdn.com\/dms\/image\/C4D12AQEhXnZ1_23ZCA\/article-inline_image-shrink_1500_2232\/0?e=1586995200&amp;v=beta&amp;t=4LLv0EDzfkBPNBLgac-P5QATT6PdZb5FtwyYmcK8aMk\" alt=\"Aucun texte alternatif pour cette image\"\/><\/figure>\n\n\n\n<p>The Terrain Shader used to blend multiple textures using a Mask.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"alignright is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/media-exp1.licdn.com\/dms\/image\/C4D12AQE6NFe-3E0Z8Q\/article-inline_image-shrink_1500_2232\/0?e=1586995200&amp;v=beta&amp;t=GF_LY9Tpo6uuDaxUtuLKe2BgfH0Gjt31H6wk4ny-zE0\" alt=\"Aucun texte alternatif pour cette image\" width=\"371\" height=\"370\"\/><\/figure><\/div>\n\n\n\n<p>Here is a gif showing the thunder cloud with rain.<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><\/p>\n\n\n\n<p>Credits :<\/p>\n\n\n\n<p>Francois Giraud&nbsp;(AKA Stereographik)&nbsp;:&nbsp;<a href=\"http:\/\/stereographik.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Website<\/a><\/p>\n\n\n\n<p>Elian Cr\u00e9mel<\/p>\n\n\n\n<p>Pablo Legoff<\/p>\n\n\n\n<p>Elie Servantie (AKA Leie Sistal)&nbsp;:&nbsp;<a href=\"https:\/\/www.artstation.com\/sistals_art_workshop\" target=\"_blank\" rel=\"noreferrer noopener\">ArtStation<\/a><br><\/p>\n\n\n\n<figure><iframe loading=\"lazy\" src=\"https:\/\/itch.io\/embed\/565957?linkback=true\" width=\"552\" height=\"167\"><\/iframe><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>I joined the global game jam again this year, at Epitech in Bordeaux. The theme this year was Repair. So I joined a team, we were 4, Fran\u00e7ois Giraud, Elian Cr\u00e9mel, Pablo Legoff and me, and we decided to create a game where a Robot would repair and use a Balloon. The game has two&hellip; <br \/> <a class=\"read-more\" href=\"https:\/\/galactic-overbears.eu\/index.php\/2020\/02\/15\/wind-catcher-global-game-jam-2020\/\">Read more<\/a><\/p>\n","protected":false},"author":3,"featured_media":257,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/posts\/253"}],"collection":[{"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/comments?post=253"}],"version-history":[{"count":2,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/posts\/253\/revisions"}],"predecessor-version":[{"id":260,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/posts\/253\/revisions\/260"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/media\/257"}],"wp:attachment":[{"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/media?parent=253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/categories?post=253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/galactic-overbears.eu\/index.php\/wp-json\/wp\/v2\/tags?post=253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}